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Pulse Point Marketing, LLC





Second LifeŽ Projects



SECOND LIFEŽ PROJECTS

Pulse Point Marketing, LLC is a content creation company within Second LifeŽ, producing virtual "real estate" that can either mirror actual buildings or destinations or represent a completely new concept, thereby maximizing this highly creative platform. Projects are designed and developed utilizing teams of 3D designers, graphic artists, animators and programmers located throughout North America, the United Kingdom, Asia and Australia. Our teams develop projects according to client specifications on a simulator (sim) utilizing the virtual world's 3D platform.

We are experienced in establishing companies, educational institutions and non-profit organizations within this exciting and innovative medium. The machinima video to the right depicts some of our clients. Other prominently known organizations who are not our clients are shown as well, merely for the purposes of demonstrating the viability of the platform and the diverse utilization of the medium.

We are sensitive to the fact that many of our clients may not be familiar with the platform and provide basic orientation as part of our service. Step-by-step, we guide clients through understanding Second LifeŽ capabilities related to their project to generating fresh ideas to creating a fully functional commercial 3D location.

Of course Pulse Point Marketing, LLC continues to explore new virtual world platforms, with our development team examining the viability of potential alternatives for commercial projects while representing the best interest of our clients.

SECOND LIFEŽ CASE STUDY: LOYOLA MARYMOUNT UNIVERSITY/LA

With the content creation team from Pulse Point Marketing, LLC, Richard Gilbert, PhD, Professor and Assistant Chair of Loyola Marymount/LA's Department of Psychology, lead project development for virtual psychology courses and behavioral research studies conducted within Second LifeŽ.

Known as The P.R.O.S.E.
(Psychological Research on Synthetic Environments) Project, Dr. Gilbert established an in-world research center for empirical studies on the psychology of advanced virtual worlds are conducted. He also works with the university's students in a virtual classroom setting to provide instruction and panel discussions on topics related to the use of virtual worlds, both presently and in the future.

Dr. Gilbert was invited to present his research at the 2009 Immersive Education Initiative London Summit. The presentation includes his
major findings from the project's first four studies (i.e., on Addiction, Identity, Relationships, and Sexuality) and his methodological challenges in conducting scientifically-sound in-world research. Dr. Gilbert is also Project Co-Chair for the Immersive Education Initiative's Psychology of Immersive Environments Technology Working Group.

Please visit our Photo Gallery for images from this and other projects we have completed in Second LifeŽ.



Loyola Marymount University/LA Psychology Department Virtual Campus in Second Life





To view virtual examples of our content creation, marketing, public relations, advertising and promotions projects created within Second LifeŽ, please visit the Pulse Point Marketing virtual office.




 




Members of our management teams are to meet prospective clients in Second LifeŽ by appointment, which can be scheduled through the "Contact Us" tab on this website.


Second Life and Linden Lab are trademarks of Linden Research, Inc. Pulse Point Marketing, LLC is not affiliated with or sponsored by Linden Research.
Pulse Point Marketing, LLC in Second LifeŽ

E-mail:
Info@pulsepointmarketing.com

Phone: (502) 287-8466

Twitter: http://twitter.com/Pulsepointmktg
Š2009 Pulse Point Marketing, LLC

Energizing Virtual Platforms